Title: Neoludica. Art is a Game 2011-1966

Artist: The event intends to promote the scientific work of GameArtGallery project, connecting the mediums of videogames, visual arts, music and cinema.

Curator: Associazione culturale E-Ludo Lab, Collateral Event

Venue: Scuola dei Laneri, Sala Laneri, Santa Croce and Centro Culturale Candiani, Mestre

Throughout the world the video game phenomenon is continually growing, but the exhibition Neoludica Art is a Game: 2011-1966 aims to highlight the great artistic qualities of video gaming that are being produced in our contemporary technological society. Though this may be evident in most of the work shown, what becomes particularly poignant is the total addiction that video gaming can hold over us, and the detrimental effect it will eventually produce. The artistic qualities in producing such high quality games are evidently clear in the array of works shown, but it is through two works, Game Arthritis by Matteo Bittanti and IOCOSE, 2011 and My Generation, by Eva and Franco Mattes, aka 0100101110101101.ORG, 2010, that the negative effects of addiction to video games is clearly stated.

The six photographic panels of Game Arthritis display the effect that the continual use of video games have on the body, leading to gruesome outcomes. My Generation on the other hand shows secret filming of teenage boys and their reactions whilst ‘gaming’, emphasising the violent and sheer animalistic traits that continual video gaming highlight in the human psyche.

The exhibition aims to promote, advertise and pursue the scientific work undertaken by the Italian institution Musea_Game Art Gallery, but one is instead left with the clear feeling that this powerful medium, though indeed artistic, will eventually be damaging to our society.

Emily Burke

Title: Neoludica. Art is a Game 2011-1966

Artist: The event intends to promote the scientific work of GameArtGallery project, connecting the mediums of videogames, visual arts, music and cinema.

Curator: Associazione culturale E-Ludo Lab, Collateral Event

Venue: Scuola dei Laneri, Sala Laneri, Santa Croce and Centro Culturale Candiani, Mestre

Throughout the world the video game phenomenon is continually growing, but the exhibition Neoludica Art is a Game: 2011-1966 aims to highlight the great artistic qualities of video gaming that are being produced in our contemporary technological society. Though this may be evident in most of the work shown, what becomes particularly poignant is the total addiction that video gaming can hold over us, and the detrimental effect it will eventually produce. The artistic qualities in producing such high quality games are evidently clear in the array of works shown, but it is through two works, Game Arthritis by Matteo Bittanti and IOCOSE, 2011 and My Generation, by Eva and Franco Mattes, aka 0100101110101101.ORG, 2010, that the negative effects of addiction to video games is clearly stated.

The six photographic panels of Game Arthritis display the effect that the continual use of video games have on the body, leading to gruesome outcomes. My Generation on the other hand shows secret filming of teenage boys and their reactions whilst ‘gaming’, emphasising the violent and sheer animalistic traits that continual video gaming highlight in the human psyche.

The exhibition aims to promote, advertise and pursue the scientific work undertaken by the Italian institution Musea_Game Art Gallery, but one is instead left with the clear feeling that this powerful medium, though indeed artistic, will eventually be damaging to our society.

Emily Burke

Posted 1 year ago & Filed under art, Art is a Game, Venice, Venice Biennale, line, LINE magazine, 13 notes

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  1. avirtualbiennale posted this

About:

A Virtual Biennale is a project produced by the LINE Magazine collective.

It seeks to document the Biennale through a coherent online format, where hierarchies are significantly flattened and the work exists purely in images. By transferring the physical to the virtual, the online Biennale emphasises the Fair's existence as a spectacle, which much like Venice, exists primarily in our imaginations and through the frame of the lens.

2011's Venice Biennale is titled 'Illuminations' and is curated by Bice Curriger. It seeks to 'unveil hidden truths.' Taking this idea as our lead, we hope to elucidate the truths that remain implicit within the Biennale and shed light on them through this webpage and a forthcoming edition of Line Magazine titled 'The Illuminated Artist'.

Over the next few weeks a series of interviews, reviews and critical essays will be added alongside these images. The texts will question the function and purpose of the Biennale in the age of globalisation, the social and political nature of some art showcased and the responsibility of its makers, curators and audience. It will also expose and question the corruption of funding, prizes and sponsorships at the Fair.

Members of the LINE collective:
Rachael Cloughton, Emily Burke, Kathryn Lloyd, Joao Abbott-Gribben, Jemma Craig, Jennifer Owen, Laura Stocks, Matthew Macaulay

Line Magazine was founded in 2010 by Rachael Cloughton and Thomas Carlile: linemagazine.tumblr.com / www.linemagazine.co.uk

© Rachael Cloughton 2011

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